Playstyle Tags

Find Dota 2 heroes by playstyle. Click a tag to see which heroes match that trait.

All-in All-in Ultimate Anti-Carry Anti-Caster Anti-Heal Anti-Mage Anti-Magic Anti-Tank AoE Control Area Denial Armor Utility Assassin Aura Carrier Aura Utility Backline Artillery Backline Diver Backline Harass Backline Threat BKB Piercing Blink Reliant Blink Strikes Buffs Burst Damage Carry Catcher Combo-Based Cooldown Abuse Cooldown Dependent Crit Reliant Damage Reflection Defensive Utility Disable Heavy Disabler Dispel Dueling Duelist Durable Early Game Pressure Early Timing Economy Advantage Effective Range Elusive Escape Execute Executes Expert 1v1er Fast Farmer Flexible Role Flexible Utility Frontliner Frost Arrows Ganker Glass Cannon Global or Semi-Global Ult Global Presence Global Pressure Global Save Global Utility Harass Hard Carry Hard Dispel Healing High Ground Defender High Ground Siege High Ground Threat High Impact Ult High Mobility High Skill Cap High Skill Expression Hook Hybrid Damage Illusions Information Control Initiator Kiting Kiting Monster Lane Dominant Lane Resilient Lane Stable Lane Support Late Game Scaler Late Game Threat Long Range Long Range CC Long Range Poke Long Range Ult Low Complexity Macro Magic Damage Mana Burn Mana Dependent Mana Drain Mana Scaling Mana Support Mana Sustain Map Control Map Pressure Micro Intensive Mid Night Timing Nuker Objective Control Objective Defense Objective DPS Objective Focused Objective Pressure Offlane Outplay Potential Peel Pick / Catch Pickoff Playmaking Positioning Dependent Pulls Punishes BKB Timing Punishes Clumping Punishes Lone Heroes Punishes Melee Punishes Mistakes Punishes Mobility Punishes Overcommit Punishes Overextension Punishes Physical Punishes Positioning Punishes Spells Punishes Split Push Punishes Strength Punishes Supports Punishes Weak Drafts Punishes Weak Lanes Push Pusher Ranged DPS Roamer Roshan Control Save Scaling Scaling Damage Self-Sustain Setup Siege Silence Single-Target Burst Single-Target Utility Skillshot Dependent Skirmisher Slow Slow Burn Slow Starter Snipe Ultimate Snowball Snowball Dependent Snowball Timing Soft Dispel Solo Farmer Spell Immunity Bypass Spellcaster Spike Timing Spin Attack Split Push Split Pusher Stealth Summons Support Sustain Sustained Damage Sustained DPS Synergy Dependent Taunts Team Utility Teamfighting Tempo Controller Tempo Core Tempo Support Timing Based Tower Threat Ultra Late Game Untargetable Vision Control Vision Denial Vision Punisher Wave Clear Zone Control