Ancient Apparition

Ancient Apparition

Support

Ancient Apparition fits players looking for a support whose defining traits are summarized by the top playstyle tags. The notes below explain why those traits matter.

  • Information Control: Vision, recon, or denial
  • Teamfighting: Strong in grouped or multi-entity fights
  • Anti-Heal: Reduces or punishes enemy regeneration.
View all trait explanations 12 traits
  • Information Control: Vision, recon, or denial
  • Teamfighting: Strong in grouped or multi-entity fights
  • Anti-Heal: Reduces or punishes enemy regeneration.
  • Cooldown Dependent: Power hinges on key abilities being available; windows of weakness appear when spells are down.
  • Defensive Utility: Protects allies with mitigation, saves, or disruption that prevents enemy follow-up.
  • Disabler: Applies stuns, roots, silences, or disables.
  • Global Presence: Influences plays across the map with long-range or global abilities and utility.
  • Initiator: Starts fights and forces engagements.
  • Long Range: Influences fights from a safe distance with long-range damage, poke, or control.
  • Nuker: Deals high burst damage in short windows to remove targets before they can react.
  • Pickoff: Excels at catching isolated targets and punishing poor positioning with fast kills.
  • Support: Provides utility, control, and protection to enable allies rather than being the main damage source.

Ancient Apparition
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