Enigma

Enigma

Disabler

Enigma fits players looking for a disabler whose defining traits are summarized by the top playstyle tags. The notes below explain why those traits matter.

  • Teamfighting: Strong in grouped or multi-entity fights
  • BKB Piercing: Can control or damage targets even through strong defensive immunities, keeping impact against protected enemies.
  • Cooldown Dependent: Power hinges on key abilities being available; windows of weakness appear when spells are down.
View all trait explanations 12 traits
  • Teamfighting: Strong in grouped or multi-entity fights
  • BKB Piercing: Can control or damage targets even through strong defensive immunities, keeping impact against protected enemies.
  • Cooldown Dependent: Power hinges on key abilities being available; windows of weakness appear when spells are down.
  • Disabler: Applies stuns, roots, silences, or disables.
  • High Impact Ult: Has a fight-changing ultimate that can decide engagements when available.
  • Initiator: Starts fights and forces engagements.
  • Objective Pressure: Forces responses by threatening towers and map objectives if left unchecked.
  • Push: Applies sustained lane and objective pressure, forcing defenses and opening the map.
  • Pusher: Focuses on destroying towers quickly.
  • Scaling: Improves over time through levels, talents, or items; prefers games that go longer.
  • Spell Immunity Bypass: Remains effective even against spell-immunity effects by disabling or damaging through them.
  • Zone Control: Controls space with slows, hazards, or threat zones that shape how enemies can approach.

Enigma
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